OVERVIEW

Write investigation reports in this EXCITING new Police simulation!

Everyone must produce results in a Meritocracy, and police are no exception. Promote officers who go above and beyond the call of duty and demote cops that don’t fill their quotas. Teams operating efficiently and economically will rise in the hierarchy, that is the ultimate Truth.

You play as a fresh graduate from a prestigious police college who was recently appointed Captain of a team at the Chungbu police station. You must review cases that were previously closed and write police reports on the investigation results before forwarding them to the prosecution. It is your job to either prosecute or exonerate the accused after first judging the details of his or her crime under the law, legal precedent, and contents from previous cases.

In this dungeon, the Petty Thief is worth only 2 points and the Murderer is a 15-point Monster. The high-scorers and team members level-up, and the low-performers are dreading negative reviews and possible termination.

As a warrior armed with the Sword of Law, you must FIGHT!

 

 


TRAILER (내가 초기 프로토타입 트레일러까지 만들다니…)


SCREENSHOTS


LOGOS & ICONS


FACTSHEET

Developer : Somi, solo developer based in South Korea (wingedst@gmail.com@IndieSomifacebook.com/IndieSomi)

Release date : Winter 2017 (Steam)

Website : SOMIgames.com

Price : Not decided yet


HISTORY

I’m a solo indie developer from South Korea. I love game development because I think video games are the best art medium to transfer my thoughts and stories to people. During the day time I work hard to get enough money to survive and be able to take care of my baby girl, but once midnight hits I’m all into game development.

I’ve started programming since 2009 because I wanted to make fun and meaningful softwares on my own. At first, I had worked on iOS titles, Tarot Holic(2010) and One Year Letter(2012). In 2014, I’ve seen iOS game, Super Hexagon and VVVVVV by Terry Cavanach. I was so impressed and I wanted to be like him. After that moment, I’ve started to learn how to make games.

As a solo developer, I have made the first title, Rabbit Hole 3D in 2014 and released RETSNOM in 2015, Replica in 2016.

In the future, I want to be a creator. Genre doesn’t matter. I love all games, apps, novels and all creative things that have stories and rooms for imagination.